This blog will contain progress updates from all our projects, rather than keeping blogs for individual projects like we did with BBD.
We have now moved, for the most part, to SKYRIM modding, and we have a couple new DLC-scale projects in the making. Our main project is called Northpoint, set in the northernmost lands of High Rock, home of the Bretons. We also have a smaller project called Hircine's Hunting Grounds, set in the realms of Hircine, the Daedric god of the hunt.
This time around we're focusing on smaller, tighter projects, so we can release our work more frequently. Rather than creating at the scale of BBD, we'll be creating something closer to the size of an official Skyrim DLC. All our projects will contain new, professional-quality models, and be fully voiced by only the best voice actors in terms of acting skill and recording quality. We've learned a lot since BBD as to what makes a project successful, and we now aim to deliver a much more professional finished product, for everything we release.
We have Iain Bell (IonisTheBear) as our lead level designer, and myself (RJHelms84) as lead programmer for the projects. So Iain and myself will be working together as co-leads.
Check out this video to see the fabulous quality of Iain's work, below. The following is showcasing the Solstheim project Iain was working on, before Dragonborn was announced as an official DLC, at which point the project was abandoned. Luckily we've been able to salvage and repurpose a lot of the level designing for use in future projects:
We will try to keep this blog updated regularly with new information and media to show off, so keep checking back with us!